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PowerToys Awake Now Has Icons And Helpful Tooltips

·869 words
Way overdue, but with the release of Microsoft PowerToys 0.83.0, my very own PowerToys Awake comes in tow with a bunch of improvements that I wanted to do for a long time. This release is codenamed DAISY023, in reference to, of course, Daisy-023.

Halo Infinite Career Ranks

·2198 words
I talked about Halo Infinite career ranks some time ago, but I kept needing to come back to the idea that I just wanted to have a quickly accessible list that just tells me what rank experience requirements are and how far along to Hero each rank is. No ads, no, fluff, just the table. Said table is now here.

Deep Dive Into Halo Infinite Operations API

·3691 words
With the launch of Halo Infinite in 2021, 343 Industries introduced the concept of battle passes in Halo. The concept itself is not new in the gaming industry per-se, but it’s new to Halo. It’s effectively a limited time opportunity for players to earn in-game rewards during what is referred to as a season (although that term becomes a bit overloaded now).

Docs As Part Of The Developer Experience For MSAL

·606 words
I am a big believer in good documentation being an essential part of the product. Good docs are hard to come by for several reasons, not the least being the fact that writing good docs is hard.

Announcing PowerToys Awake To Caffeinate Your Windows PC

·358 words
For some time, I needed a way to use caffeinate on Windows. If you are coming from macOS, you know how useful this utility can be when you want to keep the computer awake for some definite or indefinite time. So, following the engineer mindset, I decided to build my own, starting with a PowerShell script.