Skip to main content

Writing

I am a Principal Product Engineer, tinkerer, nerd, trail explorer. This is my brain dump.

The Math Of Getting To Hero Rank In Halo Infinite

·6359 words
It finally happened - after a bit more than a year of playing Halo Infinite, I’ve finally reached the end of the line. The pinnacle of experience-based rank, if you will - Hero.

OpenSpartan Workshop 1.0.10 (Thasan) Released

·126 words
I finally reached the Hero rank in Halo Infinite, and as the primary dogfood-er of the OpenSpartan Workshop project I ran into issues where the Hero rank was not correctly rendered in the app. With this release, it’s now correctly shown.

Converting HEX Color To SolidColorBrush In WinUI 3

·340 words
As I was building OpenSpartan Workshop for Windows I needed the ability to convert a hexadecimal HTML color code to a SolidColorBrush object. Unlike with previous UI frameworks, WinUI 3 (which is what I use) doesn’t have a built-in construct for this kind of conversion. Naturally, I had to improvise.

Purchasing Items In The Halo Infinite Exchange Via The API

·1252 words
Let’s talk a bit more about the Exchange. I’ve discussed its API implementation on my blog when it first came out in retail builds of Halo Infinite, but now that I am growing the content on the OpenSpartan website, I decided to start documenting my API explorations here. After all, it’s all at home with the rest of the Halo-related tinkering that I am doing.

SeaFair 2024 - Air Show Photos

·869 words
This past weekend most of the Greater Seattle got to experience the thunder of US Navy Blue Angels jets buzzing the trees around the city as part of Seafair. I decided to take the time and actually venture out around the city to take some good photos this year.

The Beauty Of Having A Pi-hole

·1592 words
So, check this little idea that I have - I want to browse the internet without all sorts of unscrupulous actors collecting every little bit of metadata on me and my family they can possibly get their hands on.

OpenSpartan Workshop 1.0.8 (Slipspace) Is Launched

·112 words
If you haven’t yet noticed, there is a [brand-new release on GitHub of OpenSpartan Workshop 1.0.8. In terms of new features, this build is a bit light - it comes on the heels of the Operation Fleetcom, which introduced a new date format that I did not recognize for seasonal ranges, resulting in the application crashing. This has been fixed.

PowerToys Awake Now Has Icons And Helpful Tooltips

·869 words
Way overdue, but with the release of Microsoft PowerToys 0.83.0, my very own PowerToys Awake comes in tow with a bunch of improvements that I wanted to do for a long time. This release is codenamed DAISY023, in reference to, of course, Daisy-023.