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Experimenting With Managed Identity In MSAL.NET

·5 mins
If you are building software on Azure, you’ve likely stumbled across the concept of managed identity. In layman’s terms, a managed identity is an automatically provisioned and managed identity resource that can be used to access other resources in Azure.

Principles Of Horrible API Documentation

·8 mins
I’ve worked a fair bit of my PM career leading the efforts in improving the API documentation experiences for developers. Nothing opens your eyes more to the pain of developers than actually building the tooling that makes API docs happen.

Unlocking All Halo Infinite Content In Your Build

·8 mins
If you’ve been following some of my recent work, you might’ve caught my latest blog post on enabling hidden game modes and maps in Halo Infinite. Well, clearly my curiosity got the best of me, because this post is very much a continuation of that story.

Enabling Hidden Maps And Game Modes In Halo Infinite

·12 mins
You might’ve seen over the course of the past couple of months since the Halo Infinite release some news and rumors about upcoming game modes in the game. I wondered how those folks got their hands on the new experience and just assumed that it’s typical data mining in game files to look for new assets.

GitHub Issues Graph with Netlify and GraphQL

·11 mins
The other day, Clint Rutkas (yes, that Clint Rutkas) tweeted about a potential scenario that GitHub does not have built-in, but that could be useful for folks that want to have a deeper look at the performance of their repositories - identifying “center of gravity” issues.