OpenSpartan Workshop 1.0.7 (Cylix) Is Now Available
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Table of Contents
I’ve spent some time optimizing OpenSpartan Workshop (the latest release is definitely mostly a performance improvement), and so you can now enjoy the fruits of my labor.
There are a few improvements here that are worth mentioning:
- [#30] Prevent auth loops if incorrect release number is used.
- [#38] Battlepass data now correctly renders on smaller screens, allowing scrolling.
- [#39] Removes the odd cross-out line in the calendar view.
- [#41] Fixes average life positioning, ensuring that it can’t cause overflow.
- [#43] Fixed the issue where the medals are not rendered on first cold boot.
- [#45] Fixed an issue where refreshing The Exchange with no internet will result in an infinite spinning loading indicator.
- Improved image fallback for the Exchange, so that missing items now render properly.
- Season calendar now includes background images for each event, operation, and battle pass season. That will make it easier to spot which season starts when!
- Calendar colors are now easier to read.
- Fixes how ranked match percentage is calculated, now showing proper values for next level. You won’t need to see an oddly
- Home page now can be scrolled on smaller screens.
- Inside match metadata, medals and ranked counterfactuals correctly flow when screen is resized. This was a bit of a problem with smaller devices (e.g., older Microsoft Surface).
- The app now correctly reacts at startup to an error with authentication token acquisition. A message is shown if that is not possible.
- General performance optimizations and maintainability cleanup - OpenSpartan Workshop now starts and aggregates data quicker.
- Fixed an issue where duplicate ranked playlist may render in the Ranked Progression view.
- Fixed an issue where duplicate items may render in the Exchange view.
- Massive speed up to the Operations view load times - the app no longer issues unnecessary REST API calls to get currency data.
Feedback and improvements #
That’s about it for this release! If you have any feedback, such as bug reports or feature requests, open an issue!