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OpenSpartan Workshop 1.0.2 (Sangheili) Is Now Available

·105 words
Maintenance release inbound! I had to fix a few bugs with the performance of the application, add some parallelization, and update the installer to make sure that the .NET components are not uninstalled when the upgrade of OpenSpartan Workshop happens.

OpenSpartan Workshop 1.0.1 (Mantle) Is Now Available

·426 words
Right after the release of the first version of OpenSpartan Workshop, I am following-up with an update that adds some quality-of-life improvements and some minor new functionality. You can get the latest release on GitHub.

OpenSpartan And The Quirks Of Halo Infinite API

·2274 words
Time for another update on my “whenever I have time” project - OpenSpartan. I’ve done a few changes to the code base preparing for the first public alpha.

Medals In OpenSpartan

·1794 words
As folks might know, in my free time I am building a Halo Infinite companion app called OpenSpartan. It now supports medal visualization.

Building OpenSpartan

·677 words
I alluded to the fact that in my free time I am building a little project called OpenSpartan. I thought I’d share a bit more as to what it is.

Visiting The Halo Museum

·686 words
I am ashamed to admit that for all the nerding out I am doing around Halo I did not know that there is a Halo Museum up until a few weeks ago.

Building The OpenSpartan Data Browser

·797 words
Earlier this year I bootstrapped a project called OpenSpartan. Its intent is to primarily fill a gap for those that want to tap into Halo Infinite data - the developers that build tools such as Halo Data Hive and others.

Unlocking All Halo Infinite Content In Your Build

·1560 words
If you’ve been following some of my recent work, you might’ve caught my latest blog post on enabling hidden game modes and maps in Halo Infinite. Well, clearly my curiosity got the best of me, because this post is very much a continuation of that story.